eSports is a sport of professional video game play. This means players compete to win money and prestige. While it is not a traditional sport, it is one that is being watched by more people than ever before. In addition, esports offers a lot of opportunities for marketers, event managers, and other behind-the-scenes talent.
eSports can be played by individuals, or teams. Typically, teams play multiple games across the season. They will compete against other teams and practice their games in order to improve their skills. Teams that do well may be promoted into higher-level leagues. Winning individual players can also receive millions of dollars in prize money. There are also sponsorship opportunities for teams that are successful.
Many games, such as League of Legends and Call of Duty, are popular esports. These games are often first-person shooters. Others include battle royale games and card games. Esports tournaments are often held in arenas and fill up quickly. Unlike traditional sports, esports have a digital platform, meaning that most games are live-streamed on free platforms.
eSports have a global audience of over 380 million people. In fact, the number of Esports viewers is expected to jump in the coming years. eSports has become a growing industry worldwide and has attracted more attention from the mainstream media. In fact, the International Olympic Committee has discussed esports inclusion in future Olympic events.
The industry has a wide range of consumer segments. Most gamers are young adults or teens. Some esports tournaments attract hundreds of thousands of dollars in prize money. The top games include League of Legends, Overwatch, Dota 2, Counter-Strike: Global Offensive, and Call of Duty. These games are often broadcast on national TV. However, these games are also available online and the number of players who watch them is growing.
eSports players can have injuries, burnout, and other problems. These injuries include carpal tunnel syndrome, neck pain, and tennis elbow. Many players also suffer from back pain and eye strain. This can lead to burnout and depression. In addition, esports players can be prone to repetitive strain injuries.
Esports leagues are governed by game developers. They hold the sole intellectual property rights to their games. These developers determine the quality and distribution of their games. They can also shut down online games to cut monetary losses. In addition, they may shutter online games to prioritize new products.
eSports leagues have their own rules and regulations. They may have a minimum salary requirement, require players to sign contracts, or allow players to be traded among teams. If a team is unable to perform well, the league may relegate the team or pull the player from the league.
Esports leagues typically require players to be able to earn a living. Some players choose to become professional gamers, while others are recruited for their skills. Usually, players who become professional gamers are the best in their game.
Players are often recruited from their schools and universities. The British eSports Association has a competitive competition in partnership with the Association of Colleges. Other top esports organisations include Team SoloMid and G2 esports.