Fans of action role-playing games, particularly those who prefer the Soulslike genre, where intense battles and complex world-building are the norm, have taken a quick interest in AI Limit. By combining tried-and-true gameplay mechanics with a novel sci-fi twist, AI Limit aims to establish itself in the market with its post-apocalyptic setting and immortal protagonist. However, does it succeed in producing a captivating experience, or does it seem to be a dwindling version of its predecessors? Let’s examine what AI Limit has to offer by delving into its workings and universe.
AI Limit, which is set in a grim, dystopian future where society has fallen apart, offers players a singular challenge: control Arrisa, an immortal Blader created to bring equilibrium to a world on the verge of disaster. The vast, city-ruin wasteland that is Havenswell is teeming with frightening mysteries and dangerous creatures. Fans of the genre are accustomed to the basic mechanics, which include combat that necessitates accuracy, exploration, and a relentless pursuit of strong bosses. Although this framework is not novel, AI Limit makes an effort to set itself apart by including distinctive components, like an odd, poisonous black mud that functions as a source of health and a chilling reminder of the devastation that has engulfed humanity.
Table: Bio Data and Professional Information on Arrisa (Protagonist of AI Limit)
Name | Arrisa |
---|---|
Game Title | AI Limit |
Character | Immortal Blader |
Role | Protagonist |
Backstory | A creation designed to restore balance in a post-apocalyptic world |
Gameplay Style | Combat-focused, Soulslike mechanics |
Special Abilities | Immortality, Mastery of melee weapons and elemental magic |
Setting | The ruins of the last city, Havenswell |
Release Date | March 27, 2025 |
Developer | Sense Games |
Publisher | CE-Asia |
Platform | PC, PlayStation, Xbox |
Reviews | Mixed to Positive (4.5/5) |
For more on AI Limit, visit IGN AI Limit Review.

AI Limit follows a fairly familiar gameplay loop, with players moving through different ruins, taking down smaller foes, and finally facing off against powerful bosses in expansive arenas. Though the structure meets expectations, there are a number of significant areas where the execution is lacking. Although the combat is useful, it lacks some of the high level of intensity and strategic nuance that have come to define the Soulslike genre. Although it’s an intriguing plot device, Arrisa’s immortality doesn’t seem to have the impact it could. Arrisa is a relatively static character who is cut off from the world she is fighting to save, in contrast to many Soulslike protagonists who develop as a result of their hardships.
Although capable, the enemy design lacks the diversity that has come to characterize great Soulslike games. When there is little to distinguish the adversaries or their strategies, combat encounters soon become monotonous. Sadly, boss fights—typically the high point of these games—are incredibly basic. Although the game has big, scary bosses, these battles frequently don’t offer the kind of difficulty one would anticipate from a Soulslike game. The experience feels more like a grind than an amazing voyage of self-discovery and growth because there isn’t any actual difficulty.
Conversely, AI Limit exhibits some promise in the world-building. Every nook and cranny of the exquisitely rendered wasteland city of Havenswell narrates the tale of humanity’s decline. Players who value a well-made world will find the environments to be a visual feast thanks to their careful design. However, the setting lacks depth despite its striking aesthetic. The player and the game’s world become disconnected due to Arrisa’s journey’s lack of emotional resonance and narrative depth. Despite its beautiful design, the desolate city provides little emotional reward, leaving players to explore without a clear sense of connection or purpose.
Apart from the lackluster world-building and combat, AI Limit’s storyline also fails to grab players’ interest. There is mystery surrounding the plot, but not in a way that entices players to learn more. The player has minimal emotional stakes because of Arrisa’s lack of personality and the game’s refusal to explore the causes of society’s collapse. Players are left to plod through the game’s 30-hour journey with little character development to cling to due to the protagonist’s monotone delivery, which further undermines any possibility of establishing a connection.
The artwork of AI Limit is among its most distinctive features. The visual identity of the game is remarkably distinct, heavily referencing anime and post-apocalyptic themes. Exploration is a visual feast thanks to the exquisitely designed environments, which feature wide cityscapes and eerie landscapes. The gameplay, however, falls short of the visual promise. The overall experience feels drab, with a story that doesn’t engage players and a lack of interesting mechanics, even with the game’s gorgeous art direction.
AI Limit succeeds in bringing about some innovations in spite of its flaws. Despite not being revolutionary, the elemental magic system gives players the opportunity to try out various playstyles. Although they are still in their infancy, spells that unleash fire, lightning, and other elemental attacks give battle more depth. The gameplay could have been improved by more experimentation and a deeper integration of these capabilities, making it more dynamic and captivating.
The setting and graphics in the game are good, even though the plot isn’t very interesting. There are times when the game’s potential is evident as the player makes their way through Havenswell’s ruins. Even though it is mostly deserted, the dilapidated city has an eerie beauty that cries out for more investigation and interaction. Sadly, AI Limit never makes the most of these opportunities, leaving them as enticing hints of what might have been.
AI Limit provides a familiar yet frustrating experience for enthusiasts of Soulslike games. Although the world-building, combat, and exploration are all based on the genre’s well-known framework, the execution is shallow and unoriginal, which would have made it stand out. It is difficult to recommend the game in its entirety because it lacks a compelling protagonist, a deep and captivating story, and a meaningful challenge. AI Limit might not be the solution for gamers looking for the next step up in Soulslike game development. Although it presents some intriguing concepts, it ultimately falls short of providing the ferocity and immersion that genre devotees have grown accustomed to.