Esport is a form of competitive video gaming. It’s a human-vs-human sport that draws millions of viewers. It has become an industry comparable to the NFL and NBA. In addition to being highly popular, esport draws viewers from all over the world. In fact, it has become so big that it’s even broadcast on television.
esports is a form of competitive video gaming
Esports are video games in which participants compete against each other for prizes. This competition is widely considered one of the most popular forms of competitive video gaming today. It has roots in the 1980s, when arcade games like Defender were popular. The popularity of these games made it possible for arcade operators to hold tournaments and showcase the skills of their players. These games eventually spawned a new genre called competitive video gaming.
It is a human-vs-human sport
ESport is a human-vs-human game that involves competing with other human beings. While the physicality of the sport is a central feature, it seems to be less important in eSports practice than in traditional embodied sports. The physicality of eSports may be an issue, but it does not necessarily have to be.
It is an industry like the NFL or NBA
Esports has many similarities to sports, but it is still different. The NBA and NFL have decades-long histories, while the esports industry is only a few years old. The financial value of a sports franchise is much higher than that of an esports franchise.
It attracts millions of viewers
Esport has exploded on the scene in recent years, attracting massive crowds around the world. The International Dota 2 Championships alone garnered 20 million viewers! Viewing an esport online is a completely different experience than watching traditional sporting broadcasts, and many fans prefer this method.
It generates revenue for esport providers
The eSports industry has become a global phenomenon that has generated revenue for esport providers. It is primarily driven by advertising, which consists of commercials that appear during live events, on VOD content, and on television surrounding esport content. According to Newzoo, esports revenue will reach $1084.1 million by 2021, a growth rate of 14.5% yoy. The biggest growth is anticipated to come from media rights and sponsorship.
It is popular in Asia
In the past two years, consumer spending on esports has increased in Asia, with the biggest gains in Vietnam, Malaysia, and the Philippines. The onset of the COVID-19 pandemic, as well as a growing middle class in these countries, has also helped to accelerate the growth of the industry in Asia. Analysts predict that esports in Asia will be worth more than US$600 million in 2021. These projections reflect a 7.3% increase in participation and viewership.
It is expected to surpass $1 billion in global revenue by 2022
According to a recent study, the esports industry will generate over $1 billion in revenue this year. And by 2022, it will be worth an estimated $1.8 billion. Most of this revenue will come from sponsorships and advertising.