If you’ve been following esports, you know that the popularity of the competition is growing rapidly. According to some sources, 380 million people will watch esports in 2017. The sport is growing at an exponential rate, and more people are becoming interested in it. People from all over the world are recruiting teams to compete, and players are earning money for their efforts.
380 million people will watch esports in 2017
According to Newzoo, a market research company, 380 million people will watch eSports in 2017. This number includes 191 million fans, as well as an additional 194 million casual viewers. By 2020, this number is expected to grow by 50%. Though eSports is still a relatively young industry, it is already a multi-billion dollar industry. Currently, eSports events draw crowds that rival traditional professional sports.
Currently, eSports are an emerging global industry, and its fanbase is growing rapidly. By 2017, there will be at least 165 million eSports fans, with many of them watching at least once a month. In the next few years, the average annual revenue generated per fan is expected to rise 20%, to $5.49. By 2020, there will be three billion hours of eSports broadcasted worldwide. By then, eSports will account for 10% of all sports viewing.
esports is a booming global industry
Esports is a growing global industry and has become increasingly popular among people all over the world. Most viewers spend an average of 100 minutes per session watching a game. But only half of those viewers play the game themselves. Many of these esports fans are also willing to travel to watch their favorite games, tournaments, or players.
The sport’s growth has caught the attention of American sports leagues, which are aiming to cash in on the lucrative esports market. The National Hockey League is launching its first esports tournament this year, and the NBA is launching a competitive league based on the video game “NBA 2K” that will include 17 teams.
esports teams are recruited to be a part of organizations
Organizations are made up of teams that specialize in certain video games. These teams compete against each other under the same name. In this way, they are like an elite conglomerate. Typically, organizations recruit players from people they know or have played with before. While it is not always easy to find players, there are a few methods that can make the recruiting process less stressful.
Some esports organizations recruit players based on their performance and past results in a video game. They then compete against other teams and participate in different esports leagues. Some of these leagues are organized by major video game publishers, like Activision and Riot Games.
esports players are paid
Esports players are passionate and hardworking, but they aren’t always paid well. A new proposal aims to change that by paying players a minimum wage. This would allow them to compete with traditional athletes and live comfortably. In South Korea, a huge Esports scene has emerged. The Korean Esports association has proposed that players are paid a minimum wage to keep up with the costs of playing their game.
Although most Esports players are paid from tournament prize money and winning games, it is possible to get paid more through sponsorship. However, it is important to remember that many professional players spend countless hours practicing and withdraw from other aspects of their lives. While some of them earn as low as minimum wage, there are others who go on to become millionaires.