In the world of esports, the competition between teams of gamers is televised, and it’s an industry worth billions of dollars. Many of these players are teenagers. The rules of esports are similar to those of other team sports, but they have a number of differences.
esports athletes are in their teens
Esports athletes are often in their teens, and they can make millions of dollars. However, if they’re inexperienced, they’ll likely have trouble succeeding in this field. In fact, most teenagers who want to be Esports athletes aren’t good enough to succeed. They’ll need counseling and help finding other careers. Counselors who understand gaming and anxiety disorders can help them find other options.
One of the main problems with esports is that it requires a lot of screen time, usually eight hours a day. This is not good for kids, and parents should enforce limits and balance screen time with other important things.
esports is televised
While esports are primarily online and are not yet available on traditional TV, more networks are beginning to cover the games live. Some of these networks include ESPN2, ESPNU, ESPN Deportes, ESPNXD, NFL Network, TBS, CW, and more. The first time a game was televised was on CBS in July 2017, and it was watched by four million people.
Despite being new to traditional television, esports is already attracting major sponsors. For example, the League of Legends World Championship final attracted over 100 million viewers. This was more than double the number of viewers who tuned in to watch the Super Bowl. This type of attention to esports is already attracting major sponsorships, including Coca-Cola and a variety of other major brands. As such, it’s no surprise that TV bosses are doing everything they can to cover the games.
esports is popular with casual gamers
Esports is a form of competitive video gaming that has become extremely popular with both professionals and casual gamers alike. Unlike traditional sports, where players must be physically present in the same stadium or arena, esports requires only the players’ computer equipment, the game installed on their computer, and an internet connection to play the game. This allows players from anywhere in the world to team up and compete in tournaments.
The growing popularity of esports has led to billions of dollars in prize money. The industry has turned casual gamers into celebrities who command seven-figure salaries and receive massive corporate endorsements. The emergence of streaming services has pushed esports from the niche to the mainstream. As of 2018, esports tournaments drew 380 million viewers, with the average player making over $34,000.