eSports, which stands for electronic sports, is a broad term that encompasses competitive video games. It includes everything from amateur events to organized professional tournaments. It is a global phenomenon that is rapidly growing and has a huge following. It is also a multi-million dollar industry. In fact, it is estimated that the revenue from eSports will reach US$1 billion by 2020. It will also have a significant media rights market. This will likely mean a lot of new business for video game companies.
Some of the most popular eSports titles are Dota 2, Overwatch, and Counter-Strike: Global Offensive. These games are played on PCs and consoles. You can compete in these games with friends, as well as other eSports teams, via online gaming. Some games are single player, while others are team games. The competition is competitive, and it requires skill, wit, and knowledge to win. It is a highly popular activity for gamers of all ages.
eSports are often played in professional settings at massive global tournaments. These tournaments offer hundreds of thousands of dollars in prizes. The winning team may be awarded a contract to play in the league. They are generally supported by major brands. The players are paid a minimum salary. They can also be traded among different teams. Some of the most successful eSports players make a living off of their eSports income.
There are a wide variety of esports games, but they are generally classified into two categories: fighting games and team-based games. Many of the fighting games have battle royale style modes. Some of the team-based games are multiplayer games like Team Fortress 2. These games can also be played in competitive esports formats.
The first esports tournament took place in 1972 when the Laboratory for Artificial Intelligence at Stanford University organised the Intergalactic Spacewar Olympics. Twenty-four players participated. They were each given a subscription to Rolling Stones magazine as their prize. The competition was wildly popular, with more than a million viewers watching the final.
There are a number of eSports organisations, including Fnatic and G2 esports. These organisations have teams that play in esports versions of League of Legends, PUBG Mobile, and Fortnite. They are sponsored by companies, and some of the funds are used for content creation. The organisations have teams in several different games, so they have a wide range of expertise.
eSports is a growing industry, and it will continue to grow as gaming becomes more popular. The media rights for eSports are expected to skyrocket, and will be sold to various online streaming services. It is also a lucrative industry, and it will be a big deal if it gets mainstream acceptance. eSports can be played on any device, with internet connections, including smartphones. It is an incredibly popular hobby, and there are thousands of eSports tournaments held every year. It is a great way to meet other people, build relationships, and improve school spirit.
Although eSports is considered an elitist sport, it is becoming more popular worldwide. It is estimated that 380 million people watch eSports, and the numbers are growing. It is a huge industry, and there are major sponsors.