What is an esport? Simply put, it is a competitive activity that is similar to traditional sport and is regulated by the Olympic movement. ESports have been gaining popularity and recognition in recent years, and are attracting more spectators than ever. Hutchins’ model for eSports is based on the continuity of broadcast sports. Hutchins believes that eSports are accepted as sport simply because they are called eSports and look like sports. He uses Wittgenstein’s family resemblance model to support this claim.
eSports are a form of sport
Although the definition of sport hasn’t yet been finalized, it is often assumed that competitive video games are sports. While this isn’t entirely accurate, it is close enough. Traditional sports involve large muscle movements and require larger volumes of movement. Similarly, eSports games require players to practice hours upon hours. For example, target shooting and archery require players to learn timings and strategies to be successful.
They are a form of sport-like or sportive competitive behaviour
Despite its rise in popularity, many people still debate whether eSports are a legitimate form of sport. The definition of sport has been debated for many years, and there has yet to be a universal definition that can be embraced by all people. The Oxford English Dictionary defines sport as an activity that involves physical exertion, skill, and is performed for entertainment.
They are an entertainment medium
Traditional sports are not owned by anyone, whereas eSports are. While traditional sports are based around players, eSports are centered around a single publisher. To make money off of the growing eSports community, publishers must collaborate with players, broadcasters, and leagues. Moreover, eSports developers have incentives to improve playability and engage fans. They also have plenty of incentives to continue to improve the game with frequent updates.
They are regulated by the Olympic movement
Although eSports are not Olympic sports, they are still governed by the same rules. According to the IOC, eSports should comply with the rules and regulations of the Olympic movement and the Global Association of International Sports Federations. As long as the eSports are of a high enough standard, they can compete for medals and recognition at the Olympics. In addition, eSports are becoming more popular than ever.